gide.dev / engineering blog

How GIDE gets built, one release at a time.

Release notes, engineering deep dives and product updates from the team behind GIDE, the AI code editor that runs local models on your machine, online models on your own key, or models on your own server.

Latest posts

10 min
Product

One AI code editor for local and cloud models

GIDE is an AI code editor for local and cloud models. Run a model on your machine, on your own key or on your own server, behind the same approval gates.

7 min
Engineering

Multi-model in GIDE is more than switching models

GIDE doesn't just swap one model for another. Two models stay loaded, any model is an @ away, every model works inside the same harness, and you can plan with Claude and let a local model do the edits.

5 min
v2.3.6Release Notes

GIDE 2.3.6: Custom Endpoints, Ornith 1.5 and Path Gate

GIDE 2.3.6 connects any OpenAI- or Anthropic-compatible endpoint with your own key, makes Ornith 1.5 9B the default local model, answers questions about GIDE itself, and asks before a tool reaches outside your project.

4 min
v2.3.5Release Notes

GIDE 2.3.5: the GIDE CLI, Linux builds and Folder Trust

GIDE 2.3.5 brings the full agent to the terminal with the GIDE CLI, ships Linux builds for the app and the CLI, adds Folder Trust before any read or write, and opens GIDE into a conversation.

1 min
v2.3.3Release Notes

GIDE 2.3.3: the first five minutes

GIDE 2.3.3 reworks the first-run experience: a Welcome card with three direct actions, model downloads inside the chat welcome view, and a model picker that shows every state a model can be in.

4 min
v2.3.0Release Notes

GIDE 2.3.0: independent models and a rebuilt chat

GIDE 2.3.0 moves model weights out of the app so updates never re-download them, manages Ornith downloads in the app with resume and verification, and rebuilds the chat around compact tool chips and live thinking.

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